Mono Print

Europeana Food and Drink Content

Europeana Food and Drink Content

Europeana Food and Drink was a project funded by the European Commission under the CIP ICT Policy Support Programme (ICT PSP) that aims at promoting the wider re-use of the digital resources available through Europeana. Focusing on the rich and vibrant European food and drink culture and heritage, Europeana Food and Drink aimed to engage the general public, creative industries, cultural heritage organisations and the food and drink industries in creating, sharing, learning and making use of food- and drink related content.

Within 30 months of the project,  near to 70,000 food and drink assets have been made available on Europeana through Europeana Food and Drink.

Join Europeana!

Europeana and the Europeana Food and Drink project is inviting your institution to be part: Join in and become a content provider to increase the impact of your collections related to food and drink:

    • Take your collection where your audiences are
    • Provide richer content and increase the visibility of your collections
    • Make your collections available for re-use by other services
    • Get your data featured on Europeana Labs
    • Have your open collection available on social media

See the value of opening up your collection in the case studies of LSH museet and Rijksmuseum.

Find out more here


Food and Drink Cultural Space on WITH

WITH ( platform aims to increase and enhance the creative industries’ use of online collections of digital cultural content (Europeana, DPLA, DigitalNZ), and facilitate reuse of cultural heritage content by delivering a range of resources to support their engagement. All sectors of the creative industries, from content providers to producers, exhibitors, artists and makers of cultural/creative content, publishers, broadcasters, telecoms and distributors of digital content are addressed.

WITH is available for cultural institutions and organizations, professional users and third party developers in order to easily search for the cultural resources that meet their retrieval criteria so as to collect, use and re-use them to promote innovation and demonstrate the social and economic value of cultural content. This is achieved through the delivery of APIs that facilitate the development of applications based on cultural content.

The latter serve as the basis for continued experimentation and innovation in a series of dedicated hackathons and workshops that are expected to produce new applications and services based on available resources.

WITH also permits the creation of cultural spaces i.e. of virtual spaces where  groups of artists, curators and organizations put their thematic cultural collections  together.

The Food and Drink space that is based on WP2 Content Base is available at